S_BlurChannelsBlurs each channel of the source clip by an arbitrary amount using a gaussian, triangle, or box filter. This effect should render quickly even with very large Width values. Use the Blur Rel X and Y parameters for a more horizontal or vertical blur direction.In the Sapphire Blur+Sharpen effects submenu.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha Project:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Blur Amount:
Default:
0.4,
Range:
0 or greater.
Scales the width of the blur for all channels. This parameter can be adjusted using the Blur Amount Widget.
-
Blur Red:
Default:
0,
Range:
0 or greater.
The blur width of the red channel, relative to Blur Amount. This parameter can be adjusted using the Blur Amount Widget.
-
Blur Green:
Default:
0.5,
Range:
0 or greater.
The blur width of the green channel, relative to Blur Amount. This parameter can be adjusted using the Blur Amount Widget.
-
Blur Blue:
Default:
1,
Range:
0 or greater.
The blur width of the blue channel, relative to Blur Amount. This parameter can be adjusted using the Blur Amount Widget.
-
Blur Alpha:
Default:
0,
Range:
0 or greater.
The blur width of the alpha channel if present, relative to Blur Amount. This parameter can be adjusted using the Blur Amount Widget.
-
Blur Rel:
X & Y, Default:
[1 1],
Range:
0 or greater.
The relative horizontal and vertical blur widths. Set Blur Rel X to 0 for a vertical-only blur, or set Blur Rel Y to 0 for a horizontal-only blur. This parameter can be adjusted using the Blur Amount Widget.
-
Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the result.
-
Scale Red:
Default:
1,
Range:
0 or greater.
Scales the blurred red channel.
-
Scale Green:
Default:
1,
Range:
0 or greater.
Scales the blurred green channel.
-
Scale Blue:
Default:
1,
Range:
0 or greater.
Scales the blurred blue channel.
-
Scale Alpha:
Default:
1,
Range:
0 or greater.
Scales the blurred alpha channel, if present.
-
Offset Darks:
Default:
0,
Range:
-8 to 2.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.
-
Offset Red:
Default:
0,
Range:
-8 to 2.
Adds this value to the red channel of the result.
-
Offset Green:
Default:
0,
Range:
-8 to 2.
Adds this value to the green channel of the result.
-
Offset Blue:
Default:
0,
Range:
-8 to 2.
Adds this value to the blue channel of the result.
-
Offset Alpha:
Default:
0,
Range:
-8 to 2.
Adds this value to the alpha channel of the result, if present.
-
Mix With Source:
Default:
0,
Range:
0 to 1.
Interpolates between the blurred result (0) and the original source (1). 0.1 can give a nice misty effect since it mixes only a little of the source in.
-
Filter:
Popup menu, Default: Gauss
.
The type of convolution filter to blur with.
-
Box:
uses a rectangular shaped filter.
- Triangle: smoother, uses a pyramid shaped filter.
- Gauss: smoothest, uses a gaussian shaped filter.
- Triangle: smoother, uses a pyramid shaped filter.
-
Box:
uses a rectangular shaped filter.
-
Subpixel:
Check-box, Default:
on.
Enables blurring by subpixel amounts. Use this for smoother animation of any of the blur amount parameters.
-
Invert Matte:
Check-box, Default:
off.
If on, inverts the Matte input so the effect is applied to areas where the Matte is black instead of white. This has no effect unless the Matte input is provided.
-
Matte Use:
Popup menu, Default: Luma
.
Determines how the Matte input channels are used to make a monochrome matte.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Soft Borders:
Check-box, Default:
off.
If enabled, transparent borders are added to the input image before processing. This allows the result to include soft edges beyond the original image size. When off, the effect only occurs within the frame and the result will retain an edge at the borders.
-
Opacity:
Popup menu, Default: Normal
.
Determines the method used for dealing with opacity/transparency.
-
All Opaque:
Use this option to render slightly faster when
the input image is fully opaque with no transparency (alpha=1).
- Normal: Process opacity normally.
- As Premult: Process as if the image is already in premultiplied form (colors have been scaled by opacity). This option also renders slightly faster than Normal mode, but the results will also be in premultiplied form, which is sometimes less correct.
- Normal: Process opacity normally.
-
All Opaque:
Use this option to render slightly faster when
the input image is fully opaque with no transparency (alpha=1).
-
Show Blur Amount:
Check-box, Default:
on.
Turns on or off the screen user interface for adjusting the blur amount parameters.This parameter only appears on AE and Premiere, where on-screen widgets are supported.