S_BlurDirectionalBlurs the source clip in a given direction using a gaussian, triangle, or box filter. It can also blur each channel by different amounts.In the Sapphire Blur+Sharpen category. 
      Inputs:
 
 
 
 
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Parameters:
- 
   
    Load Preset:
   
   
    Push-button
   
   .
   
Brings up the Preset Browser to browse all available presets for this effect. 
- 
   
    Save Preset:
   
   
    Push-button
   
   .
   
Brings up the Preset Save dialog to save a preset for this effect. 
- 
   
    Mocha:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
Brings up the Mocha window for tracking footage and generating masks. 
- 
   
    Blur Mocha:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements. 
- 
   
    Mocha Opacity:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 1.
   
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect. 
- 
   
    Invert Mocha:
   
   
    Check-box,  Default:
   
   off.
   
If enabled, the black and white of the Mocha Mask are inverted before applying the effect. 
- 
   
    Resize Mocha:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
Scales the Mocha Mask. 1.0 is the original size. 
- 
   
    Resize Rel X:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
The relative horizontal size of the Mocha Mask. 
- 
   
    Resize Rel Y:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
The relative vertical size of the Mocha Mask. 
- 
   
    Shift Mocha:
   
   
    X & Y,   Default:
   
   [0 0],
   
    Range:
   
   any.
   
Offsets the position of the Mocha Mask. 
- 
   
    Bypass Mocha:
   
   
    Check-box,  Default:
   
   off.
   
Ignore the Mocha Mask and apply the effect to the entire source clip. 
- 
   
    Show Mocha Only:
   
   
    Check-box,  Default:
   
   off.
   
Bypass the effect and show the Mocha Mask itself. 
- 
   
    Combine Masks:
   
   
    Popup menu,  Default: Union
   
   .
   
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
- 
     
      
       Union:
      
     
     Uses the area covered by both masks together.
     
- Intersect: Uses the area that overlaps between the two masks.
 
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
 
 - Intersect: Uses the area that overlaps between the two masks.
 
 - 
     
      
       Union:
      
     
     Uses the area covered by both masks together.
     
 
- 
   
    Blur Amount:
   
   
    Default:
   
   0.5,
   
    Range:
   
   0 or greater.
   
Scales the width of the blur. This parameter can be adjusted using the Blur Amount Widget. 
- 
   
    Angle:
   
   
    Default:
   
   45,
   
    Range:
   
   any.
   
The direction of the blur. An angle of 0 produces a horizontal blur, and an angle of 90 produces a vertical blur. This parameter can be adjusted using the Angle Widget. 
- 
   
    Shift:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Shifts the image in the direction of the blur. A negative shift amount shifts the image in the opposite direction. 
- 
   
    Bias:
   
   
    Default:
   
   0.5,
   
    Range:
   
   0 to 1.
   
Varies the weight of the pixels along the path of the blur, which gives the appearance of trails or streaks in a single direction. A value of 0.5 weights all pixels evenly. A value of 1 causes the weight to increase toward the direction of the blur, while a value of 0 has the opposite effect. 
- 
   
    Blur Red:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
The blur width of the red channel, relative to Blur Amount. 
- 
   
    Blur Green:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
The blur width of the green channel, relative to Blur Amount. 
- 
   
    Blur Blue:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
The blur width of the blue channel, relative to Blur Amount. 
- 
   
    Shift Red:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Additional amount to shift the red color channel. 
- 
   
    Shift Green:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Additional amount to shift the green color channel. 
- 
   
    Shift Blue:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Additional amount to shift the blue color channel. 
- 
   
    Brightness:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
Scales the brightness of the result. 
- 
   
    Offset Darks:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Adds this gray value to the darker regions of the result. This can be negative to increase contrast. 
- 
   
    Mix With Source:
   
   
    Default:
   
   0,
   
    Range:
   
   0 to 1.
   
Interpolates between the blurred result (0) and the original source (1). 0.1 can give a nice misty effect since it mixes only a little of the source in. 
- 
   
    Filter:
   
   
    Popup menu,  Default: Box
   
   .
   
The type of convolution filter to blur with.
- 
     
      
       Box:
      
     
     uses a rectangular shaped filter.
     
- Triangle: smoother, uses a pyramid shaped filter.
 
- Gauss: smoothest, uses a gaussian shaped filter.
 
 - Triangle: smoother, uses a pyramid shaped filter.
 
 - 
     
      
       Box:
      
     
     uses a rectangular shaped filter.
     
 
- 
   
    Edge Mode:
   
   
    Popup menu,  Default: Reflect
   
   .
   
Determines the behavior when accessing areas outside the source image.
- 
     
      
       Black:
      
     
     Areas outside the source image are treated as black, which can produce
                     dark areas around the edges of the image.
             Select this for fastest rendering.
     
- Repeat: Repeats the last pixel outside the border of the image.
 
- Reflect: Reflects the image outside the border.
 
 - Repeat: Repeats the last pixel outside the border of the image.
 
 - 
     
      
       Black:
      
     
     Areas outside the source image are treated as black, which can produce
                     dark areas around the edges of the image.
             Select this for fastest rendering.
     
 
- 
   
    Invert Mask:
   
   
    Check-box,  Default:
   
   off.
   
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided. 
- 
   
    Mask Use:
   
   
    Popup menu,  Default: Luma
   
   .
   
Determines how the Mask input channels are used to make a monochrome mask.
- 
     
      
       Luma:
      
     
     the luminance of the RGB channels is used.
     
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
 
 - Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
 
 - 
     
      
       Luma:
      
     
     the luminance of the RGB channels is used.
     
 
  
 
See Also:
- 
   
Blur 
BlurChannels
BlurChroma
RackDefocus 
DefocusPrism
EdgeBlur
BandPass
BlurMotion
Sapphire Plug-ins Introduction