S_DefocusPrismDefocuses the color channels of the source clip into rings of different widths.In the Sapphire Blur+Sharpen effects submenu. 
      Inputs:
 
 
  | 
   
    
  | 
  
Parameters:
- 
   
    Load Preset:
   
   
    Push-button
   
   .
   
Brings up the Preset Browser to browse all available presets for this effect. 
- 
   
    Save Preset:
   
   
    Push-button
   
   .
   
Brings up the Preset Save dialog to save a preset for this effect. 
- 
   
    Mocha Project:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
Brings up the Mocha window for tracking footage and generating masks. 
- 
   
    Blur Mocha:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements. 
- 
   
    Mocha Opacity:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 1.
   
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect. 
- 
   
    Invert Mocha:
   
   
    Check-box,  Default:
   
   off.
   
If enabled, the black and white of the Mocha Mask are inverted before applying the effect. 
- 
   
    Resize Mocha:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
Scales the Mocha Mask. 1.0 is the original size. 
- 
   
    Resize Rel X:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
The relative horizontal size of the Mocha Mask. 
- 
   
    Resize Rel Y:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
The relative vertical size of the Mocha Mask. 
- 
   
    Shift Mocha:
   
   
    X & Y,   Default:
   
   [0 0],
   
    Range:
   
   any.
   
Offsets the position of the Mocha Mask. 
- 
   
    Bypass Mocha:
   
   
    Check-box,  Default:
   
   off.
   
Ignore the Mocha Mask and apply the effect to the entire source clip. 
- 
   
    Show Mocha Only:
   
   
    Check-box,  Default:
   
   off.
   
Bypass the effect and show the Mocha Mask itself. 
- 
   
    Combine Masks:
   
   
    Popup menu,  Default: Union
   
   .
   
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
- 
     
      
       Union:
      
     
     Uses the area covered by both masks together.
     
- Intersect: Uses the area that overlaps between the two masks.
 
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
 
 - Intersect: Uses the area that overlaps between the two masks.
 
 - 
     
      
       Union:
      
     
     Uses the area covered by both masks together.
     
 
- 
   
    Defocus Width:
   
   
    Default:
   
   0.088,
   
    Range:
   
   0 or greater.
   
The width of the defocus. This parameter can be adjusted using the Defocus Width Widget. 
- 
   
    Rel Height:
   
   
    Default:
   
   1,
   
    Range:
   
   0.01 or greater.
   
The relative height of the iris shape. If it is not 1, circles become ellipses, etc. 
- 
   
    Shape:
   
   
    Popup menu,  Default: Circle
   
   .
   
Determines the shape of the simulated camera iris.
- 
     
      
       Circle:
      
     
     round.
     
- 3 sides: triangle.
 
- 4 sides: square.
 
- 5 sides: pentagon.
 
- 6 sides: hexagon.
 
- 7 sides: etc.
 
 - 3 sides: triangle.
 
 - 
     
      
       Circle:
      
     
     round.
     
 
- 
   
    Show Shape:
   
   
    Check-box,  Default:
   
   off.
   
Show the iris shape instead of the defocused image. 
- 
   
    Roundness:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Modifies the shape of the simulated camera iris. A value of 1 produces a circle; 0 gives a flat-sided polygon with a number of sides given by the Shape parameter. Less than 0 causes the sides to squeeze inward giving a star shape, while a value greater than 1 causes the corners to squeeze inward, giving a flowery shape. Has no effect if the Shape is set to Circle. 
- 
   
    Rotate:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Rotates the iris shape. 
- 
   
    Bokeh:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Softens the outer edge of the iris shape, which gives a softer look to the defocused highlights. A negative value darkens the center of the iris shape, producing a ring-like defocus shape. 
- 
   
    Lens Noise:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
Increase to add noise to the iris shape, dirtying up the defocus a little. Can make the result more realistic. Turn up past 1 for a more stylistic result. 
- 
   
    Noise Freq:
   
   
    Default:
   
   40,
   
    Range:
   
   0.01 or greater.
   
The frequency of the added noise. Ignored if Lens Noise is zero. 
- 
   
    Noise Freq Rel X:
   
   
    Default:
   
   1,
   
    Range:
   
   0.01 or greater.
   
The relative horizontal frequency of the added iris noise. Increase to stretch it vertically or decrease to stretch it horizontally. 
- 
   
    Noise Seed:
   
   
    Default:
   
   0.123,
   
    Range:
   
   0 or greater.
   
The seed value for the added noise. To make the noise appear different on each frame, animate this to be different on each frame. The actual value doesn't matter; only that it's different. 
- 
   
    Gauss Blur:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
If positive, a gaussian blur is also applied which smooths out the edges of the shapes. This might also darken the highlights because Gamma is not considered in the gaussian blur. 
- 
   
    Use Gamma:
   
   
    Default:
   
   1,
   
    Range:
   
   0.1 or greater.
   
Values above 1 cause highlights in the source clip to keep their brightness after the defocus is applied. 
- 
   
    Boost Highlights:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
The amount to increase the luma of the highlights in the source clip. Increase this parameter to blow out the highlights without affecting the darks or mid-tones. 
- 
   
    Hilight Threshold:
   
   
    Default:
   
   0.9,
   
    Range:
   
   0 or greater.
   
The minimum luma value for highlights. Pixels brighter than this will be brightened according to the Boost Highlights parameter. 
- 
   
    Brightness:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
Scales the brightness of the result. 
- 
   
    Offset Darks:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Adds this gray value to the darker regions of the result. This can be negative to increase contrast. 
- 
   
    Scale Color:
   
   
    Default rgb:
   
   [1 1 1].
   
Scales the color of the result. For example, if it is yellow [1 1 0], the blue of the result will be 0. 
- 
   
    Chroma Sep:
   
   
    Default:
   
   0.3,
   
    Range:
   
   -1 to 1.
   
The amount of separation between the three color channel rings. 
- 
   
    Chroma Ringthick:
   
   
    Default:
   
   0.3,
   
    Range:
   
   0.01 or greater.
   
The thickness of each of the three color channel rings. 
- 
   
    Chroma Distort:
   
   
    Default:
   
   0,
   
    Range:
   
   any.
   
Adds some chromatic aberration around the edges of the image; red and blue wavelengths of light refract differently in real lenses, producing fringes of color where the rays strike the lens at oblique angles. 
- 
   
    Mix With Source:
   
   
    Default:
   
   0,
   
    Range:
   
   0 to 1.
   
Interpolates between the defocused result and the original source. Set this to 1 for the original source. 
- 
   
    Edge Mode:
   
   
    Popup menu,  Default: Reflect
   
   .
   
Determines the behavior when accessing areas outside the source image.
- 
     
      
       Transparent:
      
     
     Areas outside the source image are treated as transparent, which can produce
                     transparency around the edges of the image.
             Select this for fastest rendering.
     
- Repeat: Repeats the last pixel outside the border of the image.
 
- Reflect: Reflects the image outside the border.
 
 - Repeat: Repeats the last pixel outside the border of the image.
 
 - 
     
      
       Transparent:
      
     
     Areas outside the source image are treated as transparent, which can produce
                     transparency around the edges of the image.
             Select this for fastest rendering.
     
 
- 
   
    Mask Use:
   
   
    Popup menu,  Default: Luma
   
   .
   
Determines how the Mask input channels are used to make a monochrome mask.
- 
     
      
       Luma:
      
     
     the luminance of the RGB channels is used.
     
- Alpha: only the Alpha channel is used.
 
 - Alpha: only the Alpha channel is used.
 
 - 
     
      
       Luma:
      
     
     the luminance of the RGB channels is used.
     
 
- 
   
    Blur Mask:
   
   
    Default:
   
   0.05,
   
    Range:
   
   0 or greater.
   
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided. 
- 
   
    Invert Mask:
   
   
    Check-box,  Default:
   
   off.
   
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided. 
- 
   
    Show Defocus Width:
   
   
    Check-box, Default:
   
   on.
   
Turns on or off the screen user interface for adjusting the Defocus Width parameter. 
  
 
See Also:
- 
   
RackDefocus 
RackDfComp 
Blur
BlurChannels
BlurChroma
WarpChroma
Convolve
Sapphire Plug-ins Introduction