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Application-Specific Filmbox Tips
These are hints for particular apps, to better use FBX data from SynthEyes. Note that often there may be a direct export to the application that will eliminate the need for such tweaks.
Cinema 4D. Note that C4D imports FBX directly from its File/Open menu item. To get the animated shot imagery to live-update in the display, do the following:
Click on the Camera01ScreenMaterial in the Material Manager to open it for editing.
In the Attribute Manager, click on the material's Editor tab, and turn on the Animate Preview checkbox.
Click on the Color tab, then on the very wide button containing the shot's file name, to bring up its Bitmap Shader in the Attribute Manager.
Click on the Animation tab, then on the Calculate button at bottom.
NOTE : Cinema4D works with whole-integer frame rates only. This can be a problem with movie files at 29.97 or 23.976 fps, which will appear as 29 or 23 fps. You will see sync errors even if you set the values to 30 or 24 fps. To work around this C4D limitation, use image sequences, changing the frame rate to the integer value before exporting.
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