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GeoH MDD Deforming Mesh
Exports the currently-selected mesh in MDD (originally Point Oven) format (binary). May also be readable by other programs such as Lightwave, Blender, and Modo.
You can select which axis is up, and apply scaling.
Note that you can apply this vertex cache to a mesh within SynthEyes as well, using the Vtx Cache button on the 3D panel.
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